// clipped conical shape // cone { , RADIUS1, , RADIUS2 [open] } // Where and are vectors defining the x,y,z // coordinates of the center of each end of the cone // and RADIUS1 and RADIUS2 are float values for the radii // of those ends. open, if present, cone is hollow, else capped cone { 1*y, 0.0, -1*y, 1.0 // open }